AI Insights · Timothy · April 2025
Top Educational Games on iOS in Poland: Q1 2025 Performance
Explore the performance of the top educational games on iOS in Poland during Q1 2025, with insights into downloads, revenue, and active users.
In the first quarter of 2025, the educational games sector on iOS in Poland saw varied performances among the top applications. Here's a look at how the leading apps fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
LogicLike: Kids Learning Games experienced fluctuations in weekly revenue, peaking at approximately $3.9K in early February. Downloads started strong at the beginning of the quarter with 1.2K and showed a downward trend, reaching 643 in early March before bouncing back to 1.3K by the end of the month. Active users also displayed variability, starting at 2.4K and increasing to 2.7K by the quarter's close.
Buddy.ai: Kids Learning Games showed a stable revenue stream, averaging around $2.5K to $3K weekly, with a slight decline towards the end of the quarter. Downloads began at 1.1K and tapered to 420 by March's end. Active users followed a similar pattern, decreasing from 2.2K to 1.2K over the quarter.
Lingokids - Play and Learn maintained a consistent revenue, peaking at $3.3K in late February. Downloads varied, starting at 753 and peaking at 1.9K mid-January, before declining to 538 by the end of March. Active users started at 1.6K, peaked at 2.6K, and settled back to 1.7K.
Funexpected Math for Kids generated modest revenue, with a high of $995 in early February. Downloads were minimal, peaking at 34 in March. Active users remained steady, hovering around 7.1K throughout the quarter.
Multiplication Games For Kids saw revenue growth, reaching up to $976 in March. Downloads were stable, ranging from 260 to 383, while active users increased slightly from 619 to 784 by the end of the quarter.
For more detailed insights and data, you can explore Sensor Tower's comprehensive reports.